处理判断图片是否空白页:
/// <summary>
/// 检查图片是否空白图片
/// </summary>
/// <param name="img">Image</param>
/// <returns>是否空白图片</returns>
public static bool CheckTransparentImg(Bitmap bitMap)
{
try
{
bool blnIsTransparent = false;
//图片总像素
int intAll = bitMap.Height * bitMap.Width;
int intBrightnessCount = 0;
PointBitmap lockbmp = new PointBitmap(bitMap);
lockbmp.LockBits();
//按像素遍历
for (int intY = 0; intY < bitMap.Height; intY++)
{
for (int intX = 0; intX < bitMap.Width; intX++)
{
//获取颜色
Color color = lockbmp.GetPixel(intX, intY);
//Color color = bitMap.GetPixel(intX, intY);
float dBrightness = color.GetBrightness();
//亮度小于0.2认为不透明
if (dBrightness < 0.2)
{
intBrightnessCount++;
}
}
}
lockbmp.UnlockBits();
//释放资源
//bitMap.Dispose();
//只需要把数量为200以下的,基本能把噪点去掉
if (intBrightnessCount <= 200)
{
blnIsTransparent = true;
}
return blnIsTransparent;
}
catch (Exception ex)
{
log4netHelper.Error("---报错方法--CheckTransparentImg");
log4netHelper.Error(ex.Message);
log4netHelper.Error(ex.StackTrace);
log4netHelper.Error("---end---");
}
return false;
}
非安全代码获取GetPixel,处理一张A4纸图片的效率大约是0.5S
public class PointBitmap
{
Bitmap source = null;
IntPtr Iptr = IntPtr.Zero;
BitmapData bitmapData = null;
public int Depth { get; private set; }
public int Width { get; private set; }
public int Height { get; private set; }
public PointBitmap(Bitmap source)
{
this.source = source;
}
public void LockBits()
{
try
{
// Get width and height of bitmap
Width = source.Width;
Height = source.Height;
// get total locked pixels count
int PixelCount = Width * Height;
// Create rectangle to lock
Rectangle rect = new Rectangle(0, 0, Width, Height);
// get source bitmap pixel format size
Depth = System.Drawing.Bitmap.GetPixelFormatSize(source.PixelFormat);
// Check if bpp (Bits Per Pixel) is 8, 24, or 32
if (Depth != 8 && Depth != 24 && Depth != 32)
{
throw new ArgumentException("Only 8, 24 and 32 bpp images are supported.");
}
// Lock bitmap and return bitmap data
bitmapData = source.LockBits(rect, ImageLockMode.ReadWrite,
source.PixelFormat);
//得到首地址
unsafe
{
Iptr = bitmapData.Scan0;
//二维图像循环
}
}
catch (Exception ex)
{
throw ex;
}
}
public void UnlockBits()
{
try
{
source.UnlockBits(bitmapData);
}
catch (Exception ex)
{
throw ex;
}
}
public Color GetPixel(int x, int y)
{
unsafe
{
byte* ptr = (byte*)Iptr;
ptr = ptr + bitmapData.Stride * y;
ptr += Depth * x / 8;
Color c = Color.Empty;
if (Depth == 32)
{
int a = ptr[3];
int r = ptr[2];
int g = ptr[1];
int b = ptr[0];
c = Color.FromArgb(a, r, g, b);
}
else if (Depth == 24)
{
int r = ptr[2];
int g = ptr[1];
int b = ptr[0];
c = Color.FromArgb(r, g, b);
}
else if (Depth == 8)
{
int r = ptr[0];
c = Color.FromArgb(r, r, r);
}
return c;
}
}
public void SetPixel(int x, int y, Color c)
{
unsafe
{
byte* ptr = (byte*)Iptr;
ptr = ptr + bitmapData.Stride * y;
ptr += Depth * x / 8;
if (Depth == 32)
{
ptr[3] = c.A;
ptr[2] = c.R;
ptr[1] = c.G;
ptr[0] = c.B;
}
else if (Depth == 24)
{
ptr[2] = c.R;
ptr[1] = c.G;
ptr[0] = c.B;
}
else if (Depth == 8)
{
ptr[2] = c.R;
ptr[1] = c.G;
ptr[0] = c.B;
}
}
}
}
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